thomas buffard

multidisciplinary game developer with experience in design and engineering





Get Me Out (Ubisoft Game Lab 2020)Game Designer and Team LeadJan - Mar 2020
Co-op platformer prototype developed in Unity as part of the 2020 Ubisoft Game Lab competition.

  • Led meetings, facilitated coordination between artist and programming sub-teams, and organized bi-weekly sprints.
  • Designed core mechanics and worked closely with artists and programmers to implement features and levels.

Desktop with controller support