thomas buffard
multidisciplinary game developer with experience in design and engineering
Breach
(Independent)
Game Designer
May - Nov 2019
Online multiplayer round-based horror game developed as part of the Roblox Accelerator Program.
Designed game UI/UX, in-game economy, progression systems, and levels with help of industry-leading mentors through the Roblox Accelerator Program.
Co-managed project with teammate per Agile principles.
Desktop, mobile, console
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thomas buffard
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